PXC
Node Data | |||||
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Display name | |||||
PXC | |||||
Internal name | |||||
Node_PXC | |||||
Inheritances | |||||
| Node_PXC | |||||
Inputs | |||||
fpath |
Path |
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bool |
Animated |
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enum |
Loop Mode |
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float |
Frame Start |
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float |
Animation Speed |
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bool |
Draw Before Start |
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bool |
Fractional Frame |
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Outputs | |||||
surface |
Export Output |
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path |
Path |
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Load another Pixel Composer project and output surface connected to Export node.
Properties
| Project | |
| Path | File path. |
| Animation | |
| Animated | Update new frame during animation. |
| Loop Mode | Loop settings. - Loop: Loop animation infinitly. - Ping pong: Loop animation by playing backward. - Hold last frame: Freeze first/last frame. - Hide: Display nothing. |
| Frame Start | Set starting frame. |
| Draw Before Start | Whether to draw before start (subjects to Loop Mode setting) or display nothing. |
| Fractional Frame | Allow rendering fractional frame index (e.g. for slow-mo effect). Will not work with simulation-type nodes. |
Commit History
| 1.20.7.5 |
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Related Links
- Base Code: /scripts/node_pxc/node_pxc.gml